A piece that explores a number of social impact games to see what they might teach about designing games to have a more positive impact on the world.
Four Reasons Why Video Games are Good for Your Health (According to American Psychological Association)
A new paper in American Psychologist, the flagship journal of the American Psychological Association, looks at the positive effects of video game play.
China’s government banned financial institutions from trading in bitcoin on Thursday, in what analysts said was a restrained first step towards regulating the digital currency that has exploded in popularity in China and soared in value in recent months.
The company behind the Ouya Android-based microconsole, is now accepting payments using Bitcoin, according to a tweet from the company’s official account.
A Silicon Valley startup has developed a surveillance robot that it says can cut crime by half, but its appearance on streets would be sure to prompt more debate about technology and privacy.
League of Legends stepped up its game as an eSport in 2013. More than 30 million people watched the World Championship finals, and it became the number one online game in many countries, including South Korea.
A group of gamers will put down their video game controllers come Dec. 21 in remembrance of the victims of the Sandy Hook Elementary School shooting, but others are unsure if the gesture is a good idea.
Built to entertain blind players as well as those who can see, the audio-only game’s accommodation of disabled gamers is a pleasant anomaly in the gaming industry, even though the number of gamers with disabilities is significant.
Marjorie Scardino, former CEO of Pearson PLC and The Economist Group, will take a slot on Twitter’s audit committee.
In the aftermath of Hurricane Sandy, which devastated New York in 2012, rainwater overwhelmed the municipal water treatment systems, dumping millions of gallons of raw sewage into the Gowanus Canal–already a federal Superfund toxic site.
The founder of Afrimakers, a crowdfunded project to bring hacking gear to poor schools across Africa to create an entire generation of punk rock, self-starting makers, has enough cash to get Afrimakers into two of the seven countries it wants to visit next year.