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Q&A: Robotics Workshop Scours Tech Scene for Ebola Tools

Posted November 7th, 2014 at 2:00 pm (UTC-5)
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As global efforts to contain Ebola accelerate, U.S. researchers and robotics experts are meeting (November 7) to identify tech solutions to protect health workers tackling Ebola, which has claimed more than 4,900 lives. The Workshop on Safety Robotics for Ebola Workers is a multi-location collaboration between Texas A&M University, the University of California at Berkley, […]

Q&A: UN Arms Peacekeepers With Latest Technologies

Posted October 31st, 2014 at 2:15 pm (UTC-5)
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United Nations’ peacekeepers are deployed in some of the world’s most dangerous spots and are often at a disadvantage as they get caught in the crossfire of shifting battlefields. To enhance their effectiveness and safety, the United Nations tasked an Expert Panel on Technology and Innovation in UN Peacekeeping with seeking out technological solutions to level the peacekeeping […]

Q&A: Robots Join Fight Against Ebola

Posted October 24th, 2014 at 2:00 pm (UTC-5)

As the world scrambles to contain the deadly Ebola outbreak, which has infected up to 9,900 people and claimed nearly 4,900 lives, some hospitals have turned to robots to help them fight back. Xenex Disinfection Services, a Texas-based company founded by two epidemiologists, has developed a line of robots to help eliminate pathogens that cause […]

Q&A: The Ello Difference: Is It Real?

Posted October 17th, 2014 at 1:51 pm (UTC-5)
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Social media newcomer Ello is looking to carve out a niche as a socially-conscious, independent, ad-free alternative to giants like Facebook, which recently angered gay and lesbian members by requiring transgender individuals, drag queens and other members of the LGBT community to use “real” names on their accounts. Ello’s manifesto complains that users are the […]

Q&A: XPRIZE Looks to Reinvent Learning in Africa

Posted October 10th, 2014 at 1:00 pm (UTC-5)
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The folks at XPRIZE – a non-profit foundation that helped finance civilian space travel and develop better technologies to clean up the oceans, have now launched a $15 million competition to provide learning solutions for children in Africa and the developing world. Chatting with TECHtonics, Matt Keller, Senior Director of Global Learning XPRIZE, shed more […]

Fear of ‘New’ Creates Digital Divide for Older Users

Posted October 3rd, 2014 at 2:00 pm (UTC-5)

Technological innovation is reshaping the world and putting new tools in the hands of people everywhere. But technology for some older demographics is a source of fear and insecurity – a mirror of a generational divide in digital awareness. “There is a lot of fear around learning a new technology,” says Kimberly Brennsteiner, Director of […]

Indonesia’s Young Test Social Media Limits

Posted September 26th, 2014 at 2:09 pm (UTC-5)
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Social media has become an integral part of people’s lives; and nowhere is this more true than in Indonesia, where some of the world’s most prolific Twitter and Facebook users have found new ways to harness the power of social media. Despite “low and slow” Internet penetration, journalist Uni Lubis, who served as commissioner of […]

Mobile Device Makes Diagnostics accessible to Poor Areas

Posted September 19th, 2014 at 2:36 pm (UTC-5)
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Harvard University researchers looking to provide some of the world’s poorest countries with affordable health care solutions have come up with a detector that runs diagnostics with the click of a button and uses a cellphone to transmit the results. The device costs about $25 per unit and probably less if mass-produced. Alex Nemiroski, postdoctoral […]

Q&A: UNESCO Takes Literacy Fight to Mobile

Posted September 12th, 2014 at 2:46 pm (UTC-5)
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Cellphones and mobile devices are opening up new avenues to improve people’s lives, particularly among the illiterate. And the United Nations Organization for Education, Science and Culture (UNESCO) has been working to harness that mobile power for its literacy programs. In a chat with TECHtonics, Fengchun Miao, Chief of UNESCO’s ICT Education Unit in Paris […]

Is the Game Industry Stuck in the Past?

Posted September 5th, 2014 at 2:04 pm (UTC-5)
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Did you know that the average gamer is 31 years old? And that the number of gamers age 50 and older increased 32 percent between 2012-2013? The statistics come from the Entertainment Software Association (ESA), whose members include an impressive array of major game developers in its membership. David Mullich, Producer at Electric Sheep Game […]